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August 13, 2012
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:icontonyralano:
Made with 3ds Max and rendered in Blender.
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:iconllewelld:
Beautiful. I read your reply to ~LuxXeon explaining the process, but I don't feel any wiser about how you made it ;) It sounds like an amazing collection of techniques you used! :wow:
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:icontonyralano:
*Tonyralano Aug 14, 2012   Digital Artist
Thank you.
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:iconluxxeon:
~LuxXeon Aug 13, 2012  Student Digital Artist
Love this! How did you do it? Did you start with splines and loft the swirls, or a primitive shape and use the Graphite Tools to pull out the branches?
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:icontonyralano:
*Tonyralano Aug 13, 2012   Digital Artist
Downloaded the l system tool from the Splutterfish website. Made one. Made a sphere. Then created a particle system that went on the surface of the sphere. Used the mesher tool to make it an editable poly. Deleted the sphere after I made the particle system an editable poly. Twisted some and then brought it into Blender to render it.
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:iconluxxeon:
~LuxXeon Aug 13, 2012  Student Digital Artist
L-Systems are great, and you really turned this one into an even more interesting shape. I wouldn't have guessed you started with LSystem here actually. Very good work! I've got two renders cooking now I think you might like.
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:iconkuzy62:
*kuzy62 Aug 13, 2012  Hobbyist Digital Artist
:clap::clap::clap:
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:iconvickym72:
*VickyM72 Aug 13, 2012  Hobbyist Digital Artist
Crazy! :D
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