I've been doing a lot of experimentation lately with Mandlebulb mesh exports, I'm not satisfied with how the voxelisation process gives the mesh a lumpy look that no smoothing tool can really fix properly without destroying all the other detail. I wish there was some way of applying anti-aliasing to the image sequence in fiji...
256 and only 400 images in the sequence. Smooth turned on in Blender. Since I have no idea what I am doing in MB3D I am happy with the result. I really like this process and am amazed by it. I wouldn't mind experimenting with images in Fiji to get .obj files from them. This is truly a strange process that is so much different than traditional modeling. Thank you.